Deleted
Deleted Member
Posts: 0
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Post by Deleted on Sept 4, 2016 5:46:22 GMT -5
I love this. I smiled my ass off. Not to copy the other two, but that was great and made me very happy tonight.
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Enigma
Insane
What the fuck is this?
Posts: 1,684
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Post by Enigma on Sept 4, 2016 14:38:13 GMT -5
Yeah, and the fact that beating Insane mode actually awarded me something... Oh boy!
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Post by Nightbarrel on Sept 14, 2016 20:40:25 GMT -5
Streamed it last night, and also made an overview video.
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Post by toxik87 on Sept 15, 2016 11:52:46 GMT -5
This looks Insanely Great! and yeah you got that right nightbarrel Ka-ma-te's music rules- like Warhawk all epic
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BrandoTG
Amateur
"I Grew Gills And Survived The Houston Flood" - Viper
Posts: 41
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Post by BrandoTG on Sept 14, 2019 21:32:45 GMT -5
I just recently found this game, although, I can't for the life of me remember how.
The physics are beyond phenomenal, absolutely fantastic. Every bike moves differently, and you have to get the hang of each one. Just simply picking another bike can mean a whole new tidbit of gameplay. From Lil' Dave to Gadget, it's all around fun. Every hop, every bump, every smack into the wall feels real, the bikes have more real weight to them than in any actual JM game I've played.
The music is fantastic, but ey, can't give ya credit for that, hehe
The graphics are amazing, the beauty of running down machu picchu with the mountain in the background, the pure stunning awe of the trees and stumps reflecting off the water in Blackwater Swamp Run, pure gold.
As far as gameplay goes, absolutely fascinating, I can literally just freeride around in machu picchu forever, just driving, I don't care who with, I don't care when, or what music I'm listening to, it's just relaxing. On the other hand, I can pick championship on Insane and be on the edge of my seat trying to do math and not plummet to my death. It's absolutely gut wrenching when it needs to be. Nothing in the game rivals the adrenaline of seeing the goal, and only having a couple of seconds left, trying to get there as the timer counts down.
I hate math, but this game, this game makes it fun. That's an achievement. I wish I played this as a child. It puts the math game websites I grew up with to shame.
The maps are beautiful, and nice recreations of classic Jet Moto maps. Did I mention the tracks are randomly generated? That means infinite replayability. Every time I play championship it's a different experience. Riding through the catacombs with the flashlight? OOO yeah that's cool. Kind of creepy too. Rollercide is actually really cool in this game. Ice crusher doesn't completely suck like it does in real Jet Moto.
Overall, 10/10 game, literally perfect. I expected very little from an educational game, and got one of the best damn games I ever played. The only minor problem I ever faced with it was that you can't roll, and even then, it's a small problem at worst.
This game has literally inspired people to do fangames bc this one is so simple, but so well done. Thanks for making it, really.
I want this game, I wanna download it, I wanna edit it. Imagine what can be done. Picture this... Two words pop up on screen, and one in english at the top. You gotta drive through which one translates to the english word. It could help people learn a second language. I mean, I have no skills in coding but this could be used for just about anything.
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Post by Rexcor Jungmir #24 on Sept 30, 2019 23:51:26 GMT -5
Yeaup, I found this through Nightbarrel's stream of it. I was BEYOND blown away by the detail, and how the textures fit. It's even more surprising that the bikes and riders were eyeballed from scratch, though, but that just adds to how much work was put in to this. Honestly, for an educational game, this is one of the most well built that I've played (and thanks to school, I've played plenty, but nowhere near this level!). To be frank, I've been playing this for hours almost without end, just free riding the impressive procedurally-generated levels. Favorites so far are Rollercide and Nightmare because of how spot-on they are to the designs of the originals. That goes for the others, too, of course. I agree with BrandoTG on one particular point, the lack of rolling is a bummer, but nothing that really gets in the way of enjoying the crap out of this. And the excitement you get from unlocking more after completing a season or two, and beating Insane, just like the original full JM2. Man, that was exhilarating to experience from a free browser game replicating a console one. Which is weird to say, but it feels... different for this case. In a good way. What also feels different, to be honest, is the physics. The physics don't stray too far from JM2's, but it feels less tensile or packed in when you turn and move around. The drifting is a nice touch, especially when you're riding the open water on Joyride or in the wide runs on Willpower. It also gives a nice enough challenge when doing Ice Crusher... giving me a new reason to be irate about that track! This also gave me some ideas for inspiration in one of my projects, which I'll reveal on here someday - but I won't say any more until something develops.
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