Enigma
Insane
What the fuck is this?
Posts: 1,686
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Post by Enigma on Oct 23, 2014 21:41:06 GMT -5
Ok, so I've been trying to get this guy's physics to work in JMG. They have an awesome JM2124 feel and with a little work, I could convert the scripts to make a working JM2124-like hoverbike. I ran into a problem, whatever what I do, my vehicle (a test square) won't hover and won't turn... I tried contacting the guy on YouTube, no answer, I'm currently trying to contact him through his website. Could one of you guys try it out and tell me if it works for you? If it does, could you send me your project file so that I can try to fix mine? I've been stuck on this for weeks! captain-andy.com/post/91110372105/hovercars-in-unity-make-this-game
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Post by salem on Oct 25, 2014 8:02:07 GMT -5
Nice, I was actually thinking of writing a Jet Moto story based on your game: Jet Moto Galaxy, that is if you would allow me to. But I have no idea where to post it. Fanfiction doesn't have a spot for it in the game section.
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Post by OskyCMK on Oct 25, 2014 9:54:42 GMT -5
You could post it in the General Jet Moto section. Anything creative regarding Jet Moto can go there.
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Enigma
Insane
What the fuck is this?
Posts: 1,686
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Post by Enigma on Oct 25, 2014 13:51:41 GMT -5
Nice, I was actually thinking of writing a Jet Moto story based on your game: Jet Moto Galaxy, that is if you would allow me to. But I have no idea where to post it. Fanfiction doesn't have a spot for it in the game section. Yeah, also, if it's really good, I could add it to my game. I already have a storyline planned but changes could always be done. For example, I've read yesterday an adaptation of the horror game Five Nights at Freddy's into a story and just let me tell you : IT ROCKED!! If any of you are interested, click those links : Part 1Part 2Also, if you could do an adaptation of what I've written for the storyline and make it better, it would be incredibly awesome as I'm not really good at writing stories that aren't a mess to read. As CaMacKid said, you can make a thread and post it in the General Jet Moto/Jet Rider section.
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Enigma
Insane
What the fuck is this?
Posts: 1,686
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Post by Enigma on Oct 26, 2014 20:19:12 GMT -5
I made up a pretty cool game concept inspired by FNaF. Here is the main menu :
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Enigma
Insane
What the fuck is this?
Posts: 1,686
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Post by Enigma on Oct 28, 2014 19:46:47 GMT -5
Slickrock Gorge. Yep, I'm remaking Slickrock Gorge into a higher poly version for JMG. What do you guys think?
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Enigma
Insane
What the fuck is this?
Posts: 1,686
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Post by Enigma on Oct 29, 2014 9:20:15 GMT -5
Now I'm at school, so I can't really work on it right now, but yesterday I noticed something hilarious. By making a turn, I saw that it was exactly like the game's turn and almost, if not all the turns are just copied, pasted and rotated to make another one. Also, when the track goes up after the second turn, it's the same bit of track from the beginning (which also goes up right after the start/finish line), it has exactly the same angle. I've just had to copy&paste&rotate&arrange two turns to give the U-turn before the big hill (which was done from scratch, no copy&pasting, same for the descent just before the U-turn) and now, I'm currently waiting for school to finish to make the rest of the track (it almost certainly won't be finished today). I'm pretty proud of how it currently looks and I think it is a pretty accurate high-poly (maybe high-res textured?) remake of Slickrock Gorge. The only thing is that Unity doesn't support solid water, so I'll have to make a polygon surface and either put an animated water texture over it (if it is possible) or use Unity's built-in tools to create animated water on the same spot as the polygon surface to give the impression that you're on the water (when in reality you're just on a polygonal structure). I also just noticed how low-poly Slickrock was. They use a kind of distortion-smoothing vision to make it look curved (when in reality it's 4 polygons a turn...) so it's less ugly.
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Post by toxik87 on Oct 30, 2014 21:42:30 GMT -5
here's an image i did today, i just logged in today and saw that you needed some art so i decided to give it a go,so here ya go enigma Attachments:Scan0001.pdf (457.51 KB)
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Enigma
Insane
What the fuck is this?
Posts: 1,686
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Post by Enigma on Oct 30, 2014 22:17:01 GMT -5
here's an image i did today, i just logged in today and saw that you needed some art so i decided to give it a go,so here ya go enigma That's AWESOME!! There's no way I could've done anything better than this! If you accept, I would really like to put this in my game... HOLY SHIT, that's even better than the original Enigma from JM2!!
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Post by toxik87 on Oct 30, 2014 22:19:23 GMT -5
Yeah you could use it haha Wow dude Thanks!! oh no sal velluto is still the master i'm almost there though haha
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Enigma
Insane
What the fuck is this?
Posts: 1,686
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Post by Enigma on Oct 30, 2014 23:28:22 GMT -5
Yeah you could use it haha Wow dude Thanks!! oh no sal velluto is still the master i'm almost there though haha I seriously think your drawings are awesome, and this one is just incredible! But remember that a student can surpass the master!
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Post by toxik87 on Oct 31, 2014 11:44:14 GMT -5
Thank you dude, yeah i'm workin' on getting better, yeah i want to help you out but for right now i gotta study i study just about every day at least 5 hours so that takes up most of my time i wanted to help you out sooner but practice is so demanding so i hope this picture holds you over , i've also perfected more on how to go about the comic book style (the secret is go over the black color pencil with a sable brush with black ink it'll make your art pop like you would not believe, silky smooth, oh and really smooth drawing paper helps too) yeah so in the future i could help you out
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Enigma
Insane
What the fuck is this?
Posts: 1,686
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Post by Enigma on Oct 31, 2014 11:54:28 GMT -5
Thank you dude, yeah i'm workin' on getting better, yeah i want to help you out but for right now i gotta study i study just about every day at least 5 hours so that takes up most of my time i wanted to help you out sooner but practice is so demanding so i hope this picture holds you over , i've also perfected more on how to go about the comic book style (the secret is go over the black color pencil with a sable brush with black ink it'll make your art pop like you would not believe, silky smooth, oh and really smooth drawing paper helps too) yeah so in the future i could help you out Thank's! Yeah, I understand that. Studying is really important. You got the time though if you wanna help me by drawing characters, JMG is far from finished lol, those JM2124-like physics won't work and the guy won't respond to me, so I can't put them in my game, but I found something more classic-JM like. www.youtube.com/watch?v=5B6ALcOX4b8
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Enigma
Insane
What the fuck is this?
Posts: 1,686
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Post by Enigma on Nov 1, 2014 14:20:46 GMT -5
I've been working on Slickrock Gorge quite a bit! I've finished most of the land part. I'm about to make the tunnel part!
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Enigma
Insane
What the fuck is this?
Posts: 1,686
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Post by Enigma on Nov 2, 2014 1:33:18 GMT -5
I've been working on the Physics of JMG and... It's becoming better and better! I got a full hovering effect and a smooth camera. I still need to do the "can't accelerate in the air" thing, turbo and rotation, but it's a good start!
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