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Post by Nightbarrel on Jan 6, 2011 18:25:33 GMT -5
Made a couple changes to track names:
- Black Morass -> Blackmarsh - Undercitadel Run -> Undercitadel
If you've played World of Warcraft, you would understand why I made the change on Black Morass.
Will try to keep the ideas going, even though all the basics have been set.
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Post by Dark Ermac on Jan 7, 2011 19:04:42 GMT -5
INSERT PROGRESS HERE.
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Post by Nightbarrel on Jan 10, 2011 0:34:28 GMT -5
Modified:
- Beating Master Season now unlocks Enigma, which is in Team ESP (only member).
I also plan on making a point reward system in the game. What this is basically is when you complete a season or a circuit challenge with a specific rider, then that you will earn rider points (name pending) with that rider, kind of like currency that you can spend on various things such as rider/bike skins, different model bikes, etc. The player may also spend those rider points on stat modifiers, which can take a point from one stat and you can add it to another stat as you please. I will probably make the max at 3 stat modifiers, which should be enough.
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Post by Nightbarrel on Jan 11, 2011 0:03:38 GMT -5
Updates:
- Added the Jet Point (JP) system which awards JP when the player completes races. - Added a JP reward system that contains unlockables and in-game adjustments.
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Post by Nightbarrel on Jan 31, 2011 1:28:14 GMT -5
Updated:
Two new bios are added, Technician and Barricade.
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Post by Nightbarrel on Feb 1, 2011 13:42:12 GMT -5
Updated:
Tutorials! Players of new and old can go through these tutorials to learn the basics or pick up some advanced tips.
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Post by Ninetails2000 on Feb 11, 2011 1:52:47 GMT -5
Woah. That's almost enough info to warrant a website dedicated to it!
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Post by Dark Ermac on Apr 8, 2011 15:11:20 GMT -5
BUMP.
What happened?
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Post by Ninetails2000 on Apr 9, 2011 1:30:49 GMT -5
To quote the greatest game of all time, Timewarp Tickers: "Time?"
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Post by Dark Ermac on Apr 9, 2011 13:20:07 GMT -5
Yep. Most likely.
I might make some more tracks for mine. Last time I checked, I made only 3.
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Post by Nightbarrel on Apr 15, 2011 3:46:01 GMT -5
I've just been too busy on college to get a good update. I'll maybe to a few character profiles soon.
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Post by Dark Ermac on Apr 15, 2011 10:14:55 GMT -5
Same. Plus I made my images using paint, and Windows 7's paint sucks hardcore.
I've been using Paint.net since.
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Post by Rexcor Jungmir #24 on Jun 23, 2011 7:24:50 GMT -5
Wow, where was I when this started? Prolly being dumb, as usual... I had my own ideas for a 4th Jet Moto, but barreld's version seems to kick more ass than mine. Although I do have a lot of course ideas of my own. Might just post them here, too.
My idea involved a combo of JM1 + 2: 20 racers (some of which are direct descendants of originals), 4 teams (5 members per team), the option to unlock your own custom team, adding up to 25 racers and 5 teams w/customizable racers & bikes, and 10 track themes (2-3 tracks per theme).
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Post by Dark Ermac on Jun 24, 2011 0:39:03 GMT -5
I was thinking of 21 racers in 7 teams of 3 (5 starting, 2 unlockable) and 16 tracks.
Tracks would be rated as such:
Green Circle - 5 Blue Square - 4 Black Diamond - 4 Double Black - 3
Start with the first 5, unlock the rest via traditional JETO MOTOU!! style.
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Post by Rexcor Jungmir #24 on Jul 6, 2011 19:59:13 GMT -5
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