Post by mcniggleston on Nov 25, 2013 23:55:38 GMT -5
Well, I've got some killer news for you guys. Aaron and I got in touch about 2 weeks ago and we collabed to give 2124 another shot at making playable copies. He sent me his copy (which worked great) and I spent the entire next day cracking into it and working on making it able to successfully be copied. After many hours of frustration and unsuccussful attempts, I finally got it working! Yep, we're in business folks! I've sent a copy to Adonael, and him and myself have spent countless hours now testing and finding what does and doesn't work with the game. At this time, only a few members have copies and for the time being the game will NOT be distributed publically.
Jet Moto 2124 Notes:
Character Types:
Heavier/Faster:
-The Maxx:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/TheMaxx_zps2a7d2951.jpg)
-Brainiac:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/Brainiac_zpscbd25d81.jpg)
-Mortician:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/Mortician_zps86782e49.jpg)
-Bomber:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/Bomber_zpsf76763c1.jpg)
-C4:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/C4_zpsefa1b2b3.jpg)
Lighter/Slower:
-Hellbound:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/Hellbound_zpscf4dd414.jpg)
-Dancer:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/Dancer_zps71418562.jpg)
-Wild Ride:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/WildRide_zps7ab17f34.jpg)
Power-Up List:
-Maximum Acceleration (Blue): Keeps constant max speed steady
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/BlueMaxAccel_zps1a4866d7.jpg)
-Maximum Acceleration (Purple): Replenishes turbo 75%
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/PurpleMaxAccel_zps8ba79a76.jpg)
-Maximum Velocity (Pink): Increases max speed
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/MaxVelocity_zpsc1dcc3b0.jpg)
-Hyperspeed (Green): Temporary burst of maximum speed (255mph)
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/Hyperspeed_zpsbec22e41.jpg)
-Grapple (Red): Replenishes grapple bar to full
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/Grapple_zpse1435e32.jpg)
Trick List:
-Barrel Roll Left/Right: R2,R2,L2 / L2,L2,R2
-Frontflip/Backflip: Down,Down,Up / Up,Up,Down
-360 Left/Right: L1,L1,R1 / R1,R1,L1
-Heelclicker: Up,Up,L1
-Hop: L2+R2 (mostly useless with heavy bikes)
Known bugs and glitches:
-Must quit to start menu after Race Over or game will lock up
-Hellbound will lock game if not chosen very quickly upon selection for 9 minutes
-Mercury requires a Light/Slow character to make a jump, otherwise unreachable without near-perfect precision and Max Velocity power-up
-Atlantis does NOT work via Time Trial mode
-Season mode works but since races cant be finished, is useless
-AI only races correctly on Canyon and Mars levels, rest are incomplete
-2nd player may experience pop-out from textures and background on 2P Mode
-Many unfinished walls and some finicky checkpoints, mainly on Europa, Moon, and Phobos
-Waterfall checkpoint on Europa must be well cleared to activate checkpoint and count lap
Jet Moto 2124 Notes:
Character Types:
Heavier/Faster:
-The Maxx:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/TheMaxx_zps2a7d2951.jpg)
-Brainiac:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/Brainiac_zpscbd25d81.jpg)
-Mortician:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/Mortician_zps86782e49.jpg)
-Bomber:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/Bomber_zpsf76763c1.jpg)
-C4:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/C4_zpsefa1b2b3.jpg)
Lighter/Slower:
-Hellbound:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/Hellbound_zpscf4dd414.jpg)
-Dancer:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/Dancer_zps71418562.jpg)
-Wild Ride:
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/WildRide_zps7ab17f34.jpg)
Power-Up List:
-Maximum Acceleration (Blue): Keeps constant max speed steady
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/BlueMaxAccel_zps1a4866d7.jpg)
-Maximum Acceleration (Purple): Replenishes turbo 75%
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/PurpleMaxAccel_zps8ba79a76.jpg)
-Maximum Velocity (Pink): Increases max speed
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/MaxVelocity_zpsc1dcc3b0.jpg)
-Hyperspeed (Green): Temporary burst of maximum speed (255mph)
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/Hyperspeed_zpsbec22e41.jpg)
-Grapple (Red): Replenishes grapple bar to full
![](http://i930.photobucket.com/albums/ad149/Mcniggleston/Jet%20Moto%202124/Grapple_zpse1435e32.jpg)
Trick List:
-Barrel Roll Left/Right: R2,R2,L2 / L2,L2,R2
-Frontflip/Backflip: Down,Down,Up / Up,Up,Down
-360 Left/Right: L1,L1,R1 / R1,R1,L1
-Heelclicker: Up,Up,L1
-Hop: L2+R2 (mostly useless with heavy bikes)
Known bugs and glitches:
-Must quit to start menu after Race Over or game will lock up
-Hellbound will lock game if not chosen very quickly upon selection for 9 minutes
-Mercury requires a Light/Slow character to make a jump, otherwise unreachable without near-perfect precision and Max Velocity power-up
-Atlantis does NOT work via Time Trial mode
-Season mode works but since races cant be finished, is useless
-AI only races correctly on Canyon and Mars levels, rest are incomplete
-2nd player may experience pop-out from textures and background on 2P Mode
-Many unfinished walls and some finicky checkpoints, mainly on Europa, Moon, and Phobos
-Waterfall checkpoint on Europa must be well cleared to activate checkpoint and count lap